ART 384LAB – Computational Media I: Art Design & Creative Coding
Art has always been a means of self-expression, and as technology has advanced, it has gotten simpler to make art with digital tools. A course called Computational Media I: Art Design and Creative Coding focuses on using computer programming as a medium for art and design. The objectives, content, and results of the ART 384LAB course will all be covered in this article.
Overview.
A course called ART 384LAB teaches students how to use computer programming as a medium for art and design. New York University is one of the universities that offers the course. Programming languages, 2D and 3D graphics, user interfaces, interactive media, and other topics are all covered in depth in this course.
Goals.
Learning how to create art using computer programming is the main objective of ART 384LAB. The creation of interactive, aesthetically pleasing works of art will teach students how to use various programming languages. They will also learn how to incorporate additional digital tools into their works, like graphics software and hardware.
Curriculum.
The ART 384LAB curriculum is broken down into a number of modules that cover various topics in art and design using computer programming. These modules comprise:.
programming introduction.
Students will learn the fundamentals of programming languages like Python and Processing in this module. They will learn how to use variables, loops, and other programming constructs as well as how to write code.
programming for graphics.
This module focuses on teaching students how to use programming languages to create 2D and 3D graphics. The creation of shapes, colors, and textures using code will be taught to the students.
Users’ interfaces.
Students will discover how to design user interfaces for their artistic works in this module. They will gain knowledge of how to create menus, buttons, and other interactive elements using programming languages.
interactivity in media.
The main goal of this lesson is to show students how to use programming to produce interactive artwork. They will learn how to make art that reacts to user input using sensors and other input devices.
Code innovation.
Students will learn how to use computer programming and their imagination to design and produce original works of art in this module. They will be prodded to experiment with various programming paradigms in order to produce visually stunning art.
Outcomes.
Students who successfully complete the ART 384LAB course will have acquired a variety of programming-related skills for art and design.
Among these abilities are:.
Conclusion.
In the course ART 384LAB, students learn how to create art and designs using computer programming. Graphics programming, user interfaces, interactive media, and creative coding are just a few of the topics covered in this course on using programming languages in art and design. Students who successfully complete the course will have acquired a wide range of programming-related skills for art and design.
FAQs.
2.In ART 384LAB, which programming languages are employed?
3.What genres of art are computer programs capable of producing?
4.can non-art majors enroll in ART 384LAB?